Dungeons & Dragons: The Legend of Drizzt Board Game (2011)
Mindestalter: 12
Spieleranzahl: 1 - 5
Verlag: Wizards of the Coast
Spiel-Designer: Peter Lee
KÜnstler: Steve Prescott, Jason Engle
Mechaniken: Role Playing, Variable Player Powers, Modular Board, Cooperative Game, Grid Movement, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Dice Rolling
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A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.
It is named after the book series by the same name recounting the adventures of the dark elf Drizzt Do'Urden and his friends.
Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Players explore the game world, which is built during the game by laying out tiles, using ready-made player characters and encountering enemies with corresponding miniatures. Encounters are generated by drawing cards and resolved using a D20 die. All players win together, depending on the scenario, by escaping, saving others or overcoming a threat.
Integrates with:
Dungeon Command: Blood of Gruumsh
Dungeon Command: Curse of Undeath
Dungeon Command: Sting of Lolth
Dungeon Command: Tyranny of Goblins
Dungeon Command: Heart of Cormyr
Can also integrate with:
Dungeons & Dragons: Castle Ravenloft Board Game
Dungeons & Dragons: The Legend of Drizzt Board Game
Dungeons & Dragons: Wrath of Ashardalon Board Game
Dungeons & Dragons: Temple of Elemental Evil Board Game
Dungeons & Dragons: Tomb of Annihilation Board Game
Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage Board Game
Dungeons & Dragons: Ghosts of Saltmarsh Board Game
It is named after the book series by the same name recounting the adventures of the dark elf Drizzt Do'Urden and his friends.
Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Players explore the game world, which is built during the game by laying out tiles, using ready-made player characters and encountering enemies with corresponding miniatures. Encounters are generated by drawing cards and resolved using a D20 die. All players win together, depending on the scenario, by escaping, saving others or overcoming a threat.
Integrates with:
Dungeon Command: Blood of Gruumsh
Dungeon Command: Curse of Undeath
Dungeon Command: Sting of Lolth
Dungeon Command: Tyranny of Goblins
Dungeon Command: Heart of Cormyr
Can also integrate with:
Dungeons & Dragons: Castle Ravenloft Board Game
Dungeons & Dragons: The Legend of Drizzt Board Game
Dungeons & Dragons: Wrath of Ashardalon Board Game
Dungeons & Dragons: Temple of Elemental Evil Board Game
Dungeons & Dragons: Tomb of Annihilation Board Game
Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage Board Game
Dungeons & Dragons: Ghosts of Saltmarsh Board Game
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ag.gameitem.lastUpdated: 2025-05-14 05:22:23.098