Gimel (1980)

Playtime: 30
Min. Age: 10
Number of Players:
2
Publisher:
Hexagames (I),
Bütehorn Spiele (Buchholz Verlag)
Designers:
Manuel A. Widmaier
Artists:
Unknown
Mechanics:
Unknown
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
Each player has 24 pieces; 8 horus (large cylinders, worth 6 points), 8 bastets (large triangles, worth 3 points) and 8 scarabs (small round buttons, worth 1 point).
The game starts on an empty 8x18 board and a player can either place a new piece on an empty space of the board or move an existing one on the board - depending on it's movement restrictions.
Winner is the player with the most captures, that is not the number of captures, but the total value of the captured pieces.
The game starts on an empty 8x18 board and a player can either place a new piece on an empty space of the board or move an existing one on the board - depending on it's movement restrictions.
Winner is the player with the most captures, that is not the number of captures, but the total value of the captured pieces.
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-26 00:12:22.534