Twirls of Action (2001)
Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
2
Verlag:
(Self-Published)
Spiel-Designer:
Claude Chaunier,
João Pedro Neto
KÜnstler:
Unbekannt
Mechaniken:
Square Grid,
Grid Movement
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Twirls of Action is played on a 9x9 or 8x8 Go board.
The game has same starting set up as the Classic Lines of Action, and the end goal is almost the same as well.
A player wins when they connects all of their stones, where each stone does not have more than three adjacent (diagonal or orthogonal) friendly stones.
From The World of Abstract Games:
MOVE - Each stone move by a Twirl movement. This is done on the following steps:
Select an enemy stone as the Pivot (at a distance of N cells);
The Pivot must be on a straight line (diagonal or orthogonal) without any other stone in-between;
The stone can go another empty cell at the distance of N cells from the Pivot;
The origin and the destiny cell must be on a straight line (diagonal or orthogonal) without any other stone in-between;
The game has same starting set up as the Classic Lines of Action, and the end goal is almost the same as well.
A player wins when they connects all of their stones, where each stone does not have more than three adjacent (diagonal or orthogonal) friendly stones.
From The World of Abstract Games:
MOVE - Each stone move by a Twirl movement. This is done on the following steps:
Select an enemy stone as the Pivot (at a distance of N cells);
The Pivot must be on a straight line (diagonal or orthogonal) without any other stone in-between;
The stone can go another empty cell at the distance of N cells from the Pivot;
The origin and the destiny cell must be on a straight line (diagonal or orthogonal) without any other stone in-between;
Wir haben leider momentan keine Preis-Informationen für dieses Spiel.
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ag.gameitem.lastUpdated: 2025-04-20 17:31:02.142