Hell Hath No Fury: Tank-to-Tank Combat (2014)

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Playtime: 30
Min. Age: 14
Number of Players: 1 - 2
Publisher: Two Hour Wargames (THW Game Design)
Designers: Ed Teixeira
Artists: Paul Kime
Mechanics: Simulation, Dice Rolling, Variable Player Powers
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From the Publisher's website:

What: Tank specific wargame/RPG rules for World War II.

Scale: Tank on tank combat. 1 model/figure equals 1 vehicle.

Your Role: Players can command from one tank up to a company of tanks.

Playability: Designed for solo, same side and head to head play.

Hell Hath No Fury can be played in a variety of ways:

You can play as a Tank Commander with one tank.
You can play as a Platoon Leader with a platoon of 3 - 5 tanks.
You can play as a Company Commander with 2 or more platoons.
You can play one-off battles.
You can play a full campaign with up to ten scenarios.


The bottom line is you can play it any way you like, with any models or counters you like.

Inside you’ll find:

Rules for tank to tank combat with stats and counters for a variety of American and German vehicles
Ten scenarios covering the period from D-Day to the fall of Berlin.
Fully compatible with NUTS, our WW2 game.
A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.


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ag.gameitem.lastUpdated: 2025-04-23 04:30:53.516