Paradoxical (2024)

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Playtime: 30
Min. Age: 7
Number of Players: 2 - 3
Publisher: (Self-Published)
Designers: Benjamin Cheung
Artists: Benjamin Cheung
Mechanics: Once-Per-Game Abilities, Pattern Building, Deduction
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Paradoxes are situations that have inexplicable or contradictory aspects. They are captivating logical mysteries. They can be situations that seem contradictory but are nonetheless true. Parrondo's paradox is one of the four key paradoxes in game theory. It was discovered by Juan Parrondo in 1996 describing a paradoxical situation where a combination of losing strategies becomes a winning strategy. This Tech Deck game exemplifies Parrondo’s Paradox. The players juggles cards from losing decks to find a winning combination, to discover a paradox. Paradoxical is the embodiment of a game theory mystery called Parrondo’s Paradox. In Paradoxical, players race to discover two Parrondo Paradoxes. Clever use of Tech Deck card effects can give a player the narrow advantage that they need to reveal a Parrondo Paradox. Put on your thinking cap and start the race!

OBJECTIVE – The objective of Paradoxical is to discover two paradoxes.
GAME PLAY – Each turn, players try to discover a paradox from two decks of cards that individually produce losing outcomes; but when combined allows for the possibility of a winning strategy.
GAME END AND WINNING – The player who uncovers two paradoxes wins.
THEME – Paradoxes in Game Theory

—description from the designer

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ag.gameitem.lastUpdated: 2025-04-22 07:51:02.448