Dungeons & Dragons Adventure Game (1999)

Playtime: 60
Min. Age: 12
Number of Players:
3 - 6
Publisher:
Kaissa Chess & Games,
Wizards of the Coast,
Tactical Studies Rules (TSR),
AMIGO
Designers:
Jason Carl,
Jonathan Tweet,
Andy Collins,
David Noonan
Artists:
Scott Fischer,
Dawn Murin,
Mike Selinker,
Lars Grant-West,
Arnie Swekel,
Robert Lazzaretti,
Todd Gamble,
Todd Lockwood,
Bill Slavicsek,
David Martin (II),
Sam Wood,
Ed Stark,
Jon Foster
Mechanics:
Cooperative Game,
Dice Rolling,
Role Playing
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Based upon the roleplaying system D&D here we have a typical dungeon crawl game. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features. The player characters are either Clerics, Fighters, Rogues or Wizards. The rules are a simpler version of the D&D rules, but the character development goes along with the standard rules. Player characters gain experience points and can advance to the next level. Only rules for 2nd-level characters are given, for level 3 and higher the D&D Player's Handbook is needed.
Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.
Also listed on RPGGeek as Dungeons & Dragons Adventure Game
Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.
Also listed on RPGGeek as Dungeons & Dragons Adventure Game
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-21 23:08:12.317