Dungeons & Dragons Adventure Game (1999)

Playtime: 60
Min. Age: 12
Number of Players:
3 - 6
Publisher:
Wizards of the Coast,
AMIGO,
Kaissa Chess & Games,
Tactical Studies Rules (TSR)
Designers:
Jonathan Tweet,
David Noonan,
Jason Carl,
Andy Collins
Artists:
Arnie Swekel,
Lars Grant-West,
Sam Wood,
Bill Slavicsek,
David Martin (II),
Mike Selinker,
Todd Gamble,
Jon Foster,
Scott Fischer,
Todd Lockwood,
Robert Lazzaretti,
Ed Stark,
Dawn Murin
Mechanics:
Cooperative Game,
Role Playing,
Dice Rolling
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Based upon the roleplaying system D&D here we have a typical dungeon crawl game. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features. The player characters are either Clerics, Fighters, Rogues or Wizards. The rules are a simpler version of the D&D rules, but the character development goes along with the standard rules. Player characters gain experience points and can advance to the next level. Only rules for 2nd-level characters are given, for level 3 and higher the D&D Player's Handbook is needed.
Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.
Also listed on RPGGeek as Dungeons & Dragons Adventure Game
Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.
Also listed on RPGGeek as Dungeons & Dragons Adventure Game
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-21 23:08:12.317