Universal Combat System (2001)

Playtime: 30
Min. Age: 12
Number of Players:
2
Publisher:
3J Games,
Astral Tower Games
Designers:
Joshua Brown,
Jesse Carlucci
Artists:
Unknown
Mechanics:
Point to Point Movement,
Variable Phase Order,
Dice Rolling
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The Universal Combat System is an expandable miniatures battle system. The UCS is a system of combat rules meant for any number of players in an infinite amount of settings. The players determine what kind of universe their games will be set in, whether it's classic fantasy, sci-fi, or even modern warfare. The UCS provides the basic template for the game, and the players work out the details of what types of units will be involved in the campaigns. Players can then adjust certain rules to fit the setting and units they have chosen for their games.
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ag.gameitem.lastUpdated: 2025-04-24 08:40:30.311