South Mountain (2008)

Playtime: 360
Min. Age: 12
Number of Players:
1 - 6
Publisher:
Multi-Man Publishing,
The Gamers
Designers:
David A. Powell
Artists:
Dean Essig,
Nicolás Eskubi
Mechanics:
Hexagon Grid
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(from MMP website:)
On September 14th, 1862, the rebel division of D.H. Hill was surprised and attacked by Ambrose Burnside's Wing of the Army of the Potomac. Hill's men held out all day against a rising tide of Federal troops from both the 1st and 9th Corps and were saved only by the late arrival of D.R. Jones and Hood's divisions.
Despite the fact that it was a rather sharp defeat for the rebels, Hill remained justifiably proud of the fight his men managed for 12 long hours atop South Mountain. They had given Lee the time he needed to concentrate his army in the face of a suddenly aggressive Federal force.
South Mountain is the fourth game in the Civil War, Regimental Series. With one map and a manageable number of counters, it is the first game in the series to offer a full, intense, battle that is playable in an evening. And re-playability is very high, given the variable arrival of some key Rebel forces and the application of Confederate and Union Random Events.
Contents:
1 22"x32" mapsheet (sneak peek)
2 countersheets
Civil War Brigade Series rules
Regimental Subsystem rules
South Mountain game specific rules
2 Charts & Tables booklets
Player Aid Card
Two dice
Unit Scale: Regiments and Batteries
Hex Scale: 100 yards/hex
Players: 2 and up
Complexity: Medium
South Mountain creation team:
Designer: Dave Powell
Series Designer & artwork: Dean Essig
Development: Bob Cloyd
On September 14th, 1862, the rebel division of D.H. Hill was surprised and attacked by Ambrose Burnside's Wing of the Army of the Potomac. Hill's men held out all day against a rising tide of Federal troops from both the 1st and 9th Corps and were saved only by the late arrival of D.R. Jones and Hood's divisions.
Despite the fact that it was a rather sharp defeat for the rebels, Hill remained justifiably proud of the fight his men managed for 12 long hours atop South Mountain. They had given Lee the time he needed to concentrate his army in the face of a suddenly aggressive Federal force.
South Mountain is the fourth game in the Civil War, Regimental Series. With one map and a manageable number of counters, it is the first game in the series to offer a full, intense, battle that is playable in an evening. And re-playability is very high, given the variable arrival of some key Rebel forces and the application of Confederate and Union Random Events.
Contents:
1 22"x32" mapsheet (sneak peek)
2 countersheets
Civil War Brigade Series rules
Regimental Subsystem rules
South Mountain game specific rules
2 Charts & Tables booklets
Player Aid Card
Two dice
Unit Scale: Regiments and Batteries
Hex Scale: 100 yards/hex
Players: 2 and up
Complexity: Medium
South Mountain creation team:
Designer: Dave Powell
Series Designer & artwork: Dean Essig
Development: Bob Cloyd
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ag.gameitem.lastUpdated: 2025-04-23 11:44:16.411