The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion (2017)

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Playtime: 150
Min. Age: 13
Number of Players: 2 - 5
Publisher: Minion Games
Designers: Brandon Tibbetts
Artists: Clay Gardner, James Colmer
Mechanics: Secret Unit Deployment, Worker Placement, Area Majority / Influence, Hand Management, Take That
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Mini expansion with 5 buildings and 2 nation cards.

Military HQ Owner: General Opponent: Spy Function: 1 Placement in Military Actions

Embassy Owner: Politician Opponent: Spy Function: 1 Placement in any 3WN

Intelligence Agency Owner: Spy Opponent: Spy Function: 1 Placement on an opponent Building

University Owner: Laborer Opponent worker: Spy Function: 1 Placement in Education

Stock Exchange Owner: Laborer Opponent: Spy Function: Change the cost of 1 Building

South Africa: At the end of your Worker Placement turn, you may convert a Sub or Bomber in your Personal supply into Nukes, or return a Nuke from your Personal Supply to the General Supply. If you take any of these actions, collect 1 VP.

Brazil: At the end of your Worker Placement turn, you may spend $1 to buy 1 Fighter Squadron or Decoy from the General Supply, or you may sell 1 Fighter Squadron or Decoy from your Personal Supply for $1.

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ag.gameitem.lastUpdated: 2025-04-27 20:04:27.313