Naval Battle in Archipelago (2017)

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Playtime: 90
Min. Age: 10
Number of Players: 2
Publisher: Forsage Games, Graphic Studio Forsage
Designers: Predrag Lazovic, Dragan Lazovic
Artists: Dragan Lazovic
Mechanics: Secret Unit Deployment, Simulation, Scenario / Mission / Campaign Game, Resource to Move, Variable Set-up, Grid Movement, Line of Sight, Dice Rolling, Roll / Spin and Move, Hidden Movement, Stat Check Resolution, Movement Points, Three Dimensional Movement
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Description from the publisher:

A realistic tactical simulation of naval combat in the 1970s, for two players.

This game represents a combat between two fleets in a group of small islands. It can be treated as a real battle, or as an exercise where opposing sides (Blue and Red) fight for supremacy.

This is one of our games with our original Triangle system. Each piece represent one ship, boat, helicopter... The movement mechanic is simple and very realistic for various types of vehicles, vessels, crafts and different kinds of weapons (guns, missiles, torpedoes...). The system is flexible and allows easy and precise positioning and determination of distance. The board is covered with a net of equilateral triangles. The vertices are points where pieces are positioned, while lines determine direction of the piece or marker.

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ag.gameitem.lastUpdated: 2025-04-22 00:26:45.054