Carnival Connect (2022)

Playtime: 60
Min. Age: 8
Number of Players:
2 - 6
Publisher:
Origame,
MooMeeNyu Designs
Designers:
Daryl Chow,
Daniel Lee Yingjie
Artists:
Phan Ha Tu Mi,
Ly Uyen Linh,
Nguyen Ho Khanh Chi,
Banh Chanh Nhiem,
Luu Minh Tien,
Nguyen Minh Hieu
Mechanics:
Modular Board,
Negotiation,
Semi-Cooperative Game,
Solo / Solitaire Game,
Pattern Building
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
Carnival Connect is a light-medium weight game, where neighbouring players must work together to build a shared Carnival, despite having different agendas!
Neighbouring players must plan and co-operate together if they are to put together just the right combination of colours, rides and train tracks to bag multiple bonus objective points. However, every player has their own scoring agenda in the form of the types of rides to build. Not only does the Carnival have limited space, but each round an old ride must be demolished to make way for new development.
How far will players be willing to demolish their scoring rides for a common goal? What negotiation skills and mind games will they bring into play? And how long will they work together amicably before the thought of demolishing their neighbour's high scoring rides becomes a juicy option?
At the end of the game, players are awarded points for the bonus objectives their Carnivals have bagged, combined with the number of rides from their scoring agenda that they have built into those Carnivals. The player with the highest total score wins!
—description from the publisher
Neighbouring players must plan and co-operate together if they are to put together just the right combination of colours, rides and train tracks to bag multiple bonus objective points. However, every player has their own scoring agenda in the form of the types of rides to build. Not only does the Carnival have limited space, but each round an old ride must be demolished to make way for new development.
How far will players be willing to demolish their scoring rides for a common goal? What negotiation skills and mind games will they bring into play? And how long will they work together amicably before the thought of demolishing their neighbour's high scoring rides becomes a juicy option?
At the end of the game, players are awarded points for the bonus objectives their Carnivals have bagged, combined with the number of rides from their scoring agenda that they have built into those Carnivals. The player with the highest total score wins!
—description from the publisher
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-22 20:49:39.401