Shanghai (1997)

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Playtime: 30
Min. Age: 12
Number of Players: 3 - 6
Publisher: Ravensburger
Designers: Sid Sackson
Artists: Wolfgang Scheit, Clive Davis, Walter Wagner, Klaus Albrecht
Mechanics: Auction / Bidding
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Players bid for the right to choose which of three locations the marker will go. Once there, any of the players can score by having a corresponding card for that location. Things are complicated by the fact that player payouts for using a card vary through the use of a clock-type mechanism. The goal of the game is to score enough points to overtake a non-player scoring token that advances throughout the game.

Awards

1997 Vuoden Perhepeli

Re-implements:

Holiday


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ag.gameitem.lastUpdated: 2025-04-22 00:59:14.552