Virtual (1995)

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Playtime: 60
Min. Age: 8
Number of Players: 2 - 4
Publisher: Fat Messiah Games, Virtual Games Ltd.
Designers: Ivan Weiner
Artists: Unknown
Mechanics: Point to Point Movement, Tile Placement
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Players maneuver virtual avatars across a region of cyberspace, downloading computer programs into a 4 by 4 array of memory cells. Programs provide energy and special abilities to the player who controls them. The goal of the game is to be the first player to control 4 programs in a horizontal, vertical, or diagonal row, or to "de-rez" all the other avatars.

Game components include a silk-screened cloth board, a deck of 100 cards representing programs, "cyber-creatures," and special actions, and a set of cardboard cut-out avatar pieces.

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ag.gameitem.lastUpdated: 2025-04-23 19:23:17.916