Imwah (2024)

Playtime: 20
Min. Age: 10
Number of Players:
2
Publisher:
Engro Games
Designers:
Patrick Engro
Artists:
Patrick Engro
Mechanics:
Grid Movement,
Trick-taking
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Imwah is an abstract strategy game that combines the classic card play of trick-taking games with Chess-like movements to create a simple, yet satisfying strategic and tactical experience for 2 players.
The goal of the game is to move 2 of your pawns to your opponent's base.
Each player has an identical hand of 11 cards that consists of 3 suits and 2 special cards. The board is a 6x6 grid with squares corresponding to the suits.
Turns are very simple. Starting with the leader, players play 1 card. The winner of the trick is the player who played the highest card of the lead suit. Then, starting with the winner, each player will move 1 pawn.
The choice of which card you play is very important because you may only move a pawn from a space corresponding to the suit of your played card. In addition, the rank of the played card will determine how you can move that pawn. The possible movements are similar to the various pieces in Chess.
The game will end if someone reaches their opponent's base twice, if someone captures all of their opponent's pawns, or at the end of 2 rounds (11 tricks each), at which point there will be a final scoring to determine the winner.
—description from the publisher
The goal of the game is to move 2 of your pawns to your opponent's base.
Each player has an identical hand of 11 cards that consists of 3 suits and 2 special cards. The board is a 6x6 grid with squares corresponding to the suits.
Turns are very simple. Starting with the leader, players play 1 card. The winner of the trick is the player who played the highest card of the lead suit. Then, starting with the winner, each player will move 1 pawn.
The choice of which card you play is very important because you may only move a pawn from a space corresponding to the suit of your played card. In addition, the rank of the played card will determine how you can move that pawn. The possible movements are similar to the various pieces in Chess.
The game will end if someone reaches their opponent's base twice, if someone captures all of their opponent's pawns, or at the end of 2 rounds (11 tricks each), at which point there will be a final scoring to determine the winner.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-23 16:41:23.258