Vaults (2015)

Playtime: 30
Min. Age: 12
Number of Players:
2 - 4
Publisher:
4Hogs d.o.o.
Designers:
Goran Belonjek,
Ivan Ferencak,
Hrvoje Kordic,
Ivan Kraljic
Artists:
Domagoj Rapcak,
Biljana Matijevic,
Tina Grgurevic,
Marko Cagalj
Mechanics:
Hand Management,
Open Drafting,
Action Points
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Vaults is a fun and easy to learn card game, set in the steampunk world. Two to four players assume the role of the crime lords and compete to become the richest of all.
To do so, they need to recruit safe crackers and use their skills to crack vaults. Some vaults are easy straightforward jobs, fit for a small crew, while others are more challenging and demand larger crew equipped with tools.
Every crime lord needs to choose who to recruit carefully. Crew bosses and crew members use their various abilities and can change the outcome of the game.
The game is based on the Action management mechanic, where almost every move is considered an action. With the right planning and a bit of luck, every action can lead to high rewards.
Vault card game includes:
30 Crew member cards – with numerous skills and abilities
8 Crew boss cards – each with their own unique ability
10 Disrupt cards – with multiple choice effects
20 Tool cards – no crew is complete without one
27 Vault cards – with different difficulty and crack outcomes
4 Turn sequence / character summary cards
To do so, they need to recruit safe crackers and use their skills to crack vaults. Some vaults are easy straightforward jobs, fit for a small crew, while others are more challenging and demand larger crew equipped with tools.
Every crime lord needs to choose who to recruit carefully. Crew bosses and crew members use their various abilities and can change the outcome of the game.
The game is based on the Action management mechanic, where almost every move is considered an action. With the right planning and a bit of luck, every action can lead to high rewards.
Vault card game includes:
30 Crew member cards – with numerous skills and abilities
8 Crew boss cards – each with their own unique ability
10 Disrupt cards – with multiple choice effects
20 Tool cards – no crew is complete without one
27 Vault cards – with different difficulty and crack outcomes
4 Turn sequence / character summary cards
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ag.gameitem.lastUpdated: 2025-04-22 21:16:10.067