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World of Dorkness (2000)

Min. Age: 0
Number of Players: 2 - 4
Publisher: Dork Storm Press
Designers: Aaron Pavao
Artists: John Kovalic, Aaron Williams, Raven Mimura
Mechanics: Point to Point Movement, Variable Player Powers, Pick-up and Deliver
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Published in Issue #11 of Dork Tower
From the rules intro:
"In World of Dorkness, you play one of the Goths of Mud Bay. It's Saturday Night, and you've decided to prove that you're the Alpha Goth by collecting the perfect clique and bringing it to Club Succubus, the Alternative Club. The only trouble is that the Goths of Mud Bay are scattered all over town, and fickle, and collecting the clique will be a tough job."
You'll need the board (included in the comic), a pawn for each player and 24D10 (6 each in 4 different colors or patterns).
From the rules intro:
"In World of Dorkness, you play one of the Goths of Mud Bay. It's Saturday Night, and you've decided to prove that you're the Alpha Goth by collecting the perfect clique and bringing it to Club Succubus, the Alternative Club. The only trouble is that the Goths of Mud Bay are scattered all over town, and fickle, and collecting the clique will be a tough job."
You'll need the board (included in the comic), a pawn for each player and 24D10 (6 each in 4 different colors or patterns).
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ag.gameitem.lastUpdated: 2025-04-26 16:52:39.34