A Game of Thrones (2003)

Spielzeit: 180
Mindestalter: 12
Spieleranzahl:
3 - 5
Verlag:
Nexus Editrice,
Galakta,
Hobby World,
Heidelberger Spieleverlag,
Fantasy Flight Games,
Devir,
Delta Vision Publishing,
Pegasus Spiele,
Smart Ltd,
PS-Games,
Beacon Multimedia S.A.
Spiel-Designer:
Kevin Wilson,
Christian T. Petersen
KÜnstler:
Jim Pavelec,
Scott Nicely,
Alexander Petkov,
Anders Finér,
J. P. Targete,
Timothy Truman,
Cos Koniotis,
Jacques Bredy,
John Matson,
Mark Evans (I),
Sedone Thongvilay,
Roman Papsuev,
Thomas Denmark,
Jason Engle,
Thomas Gianni,
John Goodenough,
C. Michael Erickson
Mechaniken:
Variable Player Powers,
Simultaneous Action Selection,
Order Counters,
Events,
Player Elimination,
Hand Management,
Area Movement,
Memory,
Auction / Bidding
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Description from the publisher:
War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrigue and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East.
In A Game of Thrones: The Board Game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times.
Reimplemented by:
A Game of Thrones: The Board Game (Second Edition) (2011)
War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrigue and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East.
In A Game of Thrones: The Board Game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times.
Reimplemented by:
A Game of Thrones: The Board Game (Second Edition) (2011)
Wir haben leider momentan keine Preis-Informationen für dieses Spiel.
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ag.gameitem.lastUpdated: 2025-04-24 18:09:47.624