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Charon (1996)

Playtime: 30
Min. Age: 0
Number of Players:
2 - 4
Publisher:
Gamin
Designers:
Andreas Lenz
Artists:
Andreas Lenz
Mechanics:
Area Movement,
Hand Management
This game is currently not traded on the marketplace:
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The aim of the game is to move as many pawns as possible to the opposite corner. The player who has all his still in the game remaining pawns in the opposite corner wins. Even if one player has left only one pawn on the board, he wins the game by having the one pawn in the opposite corner.
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ag.gameitem.lastUpdated: 2025-04-23 22:16:20.158