Mustangs and Messerschmitts (1977)

Playtime: 120
Min. Age: 12
Number of Players:
2 - 20
Publisher:
The Art of War,
McEwan Miniatures,
Falcon Games (II),
(Self-Published)
Designers:
Rockland Russo
Artists:
Rockland Russo
Mechanics:
Impulse Movement,
Team-Based Game,
Measurement Movement,
Player Elimination,
Three Dimensional Movement,
Scenario / Mission / Campaign Game,
Movement Points,
Variable Set-up,
Simulation,
Critical Hits and Failures,
Role Playing
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"Mustangs and Messerschmitts" is a Tactical level miniatures wargame game designed to be a good simulation of air to air combat; however it is also a role playing game of sorts. Each player controls a single fighter aircraft (or, sometimes, a small bomber formation). These aircraft are represented using 1/72nd scale models (or 1/700 scale models for the bomber formations). This split scale of wargaming pieces used is purely for the convenience of the gamers . . . Each pilot flies his personal aircraft as a mode, and, using the described movement stands, 'flies' the aircraft."
Ground scale: 1:787, 1 inch = 20 meters or 65.6 feet. Time scale: 1 turn = 5 seconds. Each movement point = approximately 35 mph or 55 kph. For two or more players.
Ground scale: 1:787, 1 inch = 20 meters or 65.6 feet. Time scale: 1 turn = 5 seconds. Each movement point = approximately 35 mph or 55 kph. For two or more players.
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ag.gameitem.lastUpdated: 2025-04-30 18:25:56.246