KooKooNauts (1995)

Playtime: 20
Min. Age: 4
Number of Players:
2 - 4
Publisher:
Milton Bradley,
MB Jeux
Designers:
(Uncredited)
Artists:
Unknown
Mechanics:
Roll / Spin and Move,
Pick-up and Deliver
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In this Roll and Move game, players try to escape the planet as quickly as possible. The first player to shoot three KooKooNauts into the ship using the launcher wins.
—user summary
We are KooKooNauts who landed on a kooky planet. It was fun, but now we're done, and we want to blast back to our spaceship. Spin the spinner to march us toward our ship. Or take a chance and move us into a short-cut pod. But watch out. We might end up landing on an angry alien or worse. When we make it onto the launch pad, hit the blaster-upper to shoot us into the ship. Be first to get three of us into the ship to win.
—description from the box
—user summary
We are KooKooNauts who landed on a kooky planet. It was fun, but now we're done, and we want to blast back to our spaceship. Spin the spinner to march us toward our ship. Or take a chance and move us into a short-cut pod. But watch out. We might end up landing on an angry alien or worse. When we make it onto the launch pad, hit the blaster-upper to shoot us into the ship. Be first to get three of us into the ship to win.
—description from the box
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ag.gameitem.lastUpdated: 2025-04-28 12:19:17.118