A Mere Matter of Marching (2002)

Playtime: 0
Min. Age: 12
Number of Players:
2
Publisher:
Microgame Design Group
Designers:
Bruce McFarlane
Artists:
Kerry Anderson,
Scott Holmgren
Mechanics:
Point to Point Movement
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From Microgame Design Group website:
"A Mere Matter of Marching is a simulation covering the three summer campaigns on the Niagara Peninsula by the United States Army in the years 1812 to 1814. Historical units are maneuvered on a map until they contact the enemy. Units are then removed to a tactical map and battles are resolved. Units still on the strategic map may attempt to reinforce the battle, or await a further day's action.
The 11" x 17" map represents the Niagara peninsula using a point to point movement system. The 280 counters represent the company-sized combat forces involved in the struggle."
"A Mere Matter of Marching is a simulation covering the three summer campaigns on the Niagara Peninsula by the United States Army in the years 1812 to 1814. Historical units are maneuvered on a map until they contact the enemy. Units are then removed to a tactical map and battles are resolved. Units still on the strategic map may attempt to reinforce the battle, or await a further day's action.
The 11" x 17" map represents the Niagara peninsula using a point to point movement system. The 280 counters represent the company-sized combat forces involved in the struggle."
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ag.gameitem.lastUpdated: 2025-04-28 20:49:10.281