Armati 2nd Edition: Rules and Lists for Ancient and Medieval Wargaming (2004)

Playtime: 0
Min. Age: 12
Number of Players:
2
Publisher:
Quantum Printing
Designers:
Arty Conliffe,
Rob Wolsky
Artists:
Unknown
Mechanics:
Secret Unit Deployment,
Line of Sight,
Measurement Movement,
Simulation
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Armati II is a second edition of the Armati rules system that now enforces the fatigue rules and attempts to combine Armati and 'Advanced Armati.
New material to expand biblical period chariot armies has been added but some of the later armies have been dropped.
Army lists are included with the rule book which is not bound. This method was introduced in the hope that additional material can be released easily.
Sequence of play:
Initiative Phase - winner decides order of play for subsequent phases
Missile Phase - alternate
Movement Phase - alternate
Combat Phase - simultaneous
Rally Phase - alternate
Reimplements: Armati: Rules and Lists for Ancient, Medieval & Renaissance Wargaming
New material to expand biblical period chariot armies has been added but some of the later armies have been dropped.
Army lists are included with the rule book which is not bound. This method was introduced in the hope that additional material can be released easily.
Sequence of play:
Initiative Phase - winner decides order of play for subsequent phases
Missile Phase - alternate
Movement Phase - alternate
Combat Phase - simultaneous
Rally Phase - alternate
Reimplements: Armati: Rules and Lists for Ancient, Medieval & Renaissance Wargaming
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ag.gameitem.lastUpdated: 2025-04-24 07:17:20.843