Werewolf (1986)

Bild zu $item.gameThumb0Url Spielzeit: 60
Mindestalter: 8
Spieleranzahl: 8 - 24
Verlag: (Self-Published), Crómola, (Web published), Aldebaran Games, Home Run Games, Mayfair Games, (Public Domain), Lost Games, Daiso (ダイソー), WoodCat, Нескучные игры, Lifestyle Boardgames Ltd, Cra-Mor, Looney Labs, Flying Tricycle, LLC, Japan Network Security Association (JNSA), Serfs In The Pot
Spiel-Designer: Andrew Plotkin, Dimitry Davidoff
KÜnstler: Corey Fields, 林 憲明 (Noriaki Hayashi), Michael Klarfeld, Krista Gibbard
Mechaniken: Variable Player Powers, Role Playing, Hidden Roles, Traitor Game, Negotiation, Voting, Roles with Asymmetric Information, Player Elimination, Team-Based Game

Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.



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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216