BattleTech: Technical Readout – Prototypes (2011)

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Spielzeit: 120
Mindestalter: 14
Spieleranzahl: 2 - 6
Verlag: Catalyst Game Labs
Spiel-Designer: John Haward, Joshua Franklin, Luke "Jellico" Robertson, Mike Miller, Daniel Isberner, Geoff Swift, William J. Gauthier, Herbert A. Beas II, Joel Steverson, Chris Smith, Craig Reed, Chris Wheeler, Paul Sjardijn, Nick Marsala, Jason Hansa, Ben Rome, Ken Horner, Craig Erne
KÜnstler: Steve Walker, Matthew Plog, David White, Seth Kurbound, Stephen Huda, Eric Ou, Matt Heerdt, Anthony Scroggins, Shane Hartley, Chris Lewis, Justin Nelson, Ray Arrastia, Brent Evans, Alex Iglesias
Mechaniken: Hexagon Grid, Dice Rolling, Role Playing, Variable Player Powers
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Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.

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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832