Carcassonne (2000)

Spielzeit: 45
Mindestalter: 7
Spieleranzahl:
2 - 5
Verlag:
Möbius Games,
Monkey Time,
Grow Jogos e Brinquedos,
NeoTroy Games,
Hobby World,
Fantasmagoria,
SuperHeated Neurons,
Giochi Uniti,
Schmidt Spiele,
999 Games,
Venice Connection,
Kaissa Chess & Games,
Ponva d.o.o.,
Rio Grande Games,
Korea Boardgames,
Smart Ltd,
Swan Panasia Co., Ltd.,
Piatnik,
MINDOK,
Ventura Games,
Midgaard Games,
Filosofia Éditions,
Brain Games,
Nordic Games ehf,
Stupor Mundi,
Z-Man Games,
Astrel Games,
Paper Iyagi,
Hans im Glück,
cutia.ro,
Bard Centrum Gier,
Feelindigo,
Albi,
Devir,
Enigma (Bergsala Enigma),
Lautapelit.fi,
Ísöld ehf.
Spiel-Designer:
Klaus-Jürgen Wrede
KÜnstler:
Doris Matthäus,
Marcel Gröber,
Franz-Georg Stämmele,
Chris Quilliams,
Anne Pätzke
Mechaniken:
Enclosure,
Pattern Building,
Map Addition,
Area Majority / Influence,
Tile Placement
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Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495