Merc: D.O.W. (1980)

Playtime: 240
Min. Age: 12
Number of Players:
2
Publisher:
Adversary Games
Designers:
Carl A. Smith, Jr.,
Jim McHone
Artists:
Unknown
Mechanics:
Measurement Movement,
Dice Rolling,
Scenario / Mission / Campaign Game,
Player Judge,
Paper-and-Pencil,
Grid Movement,
Events,
Hexagon Grid,
Simulation
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Publisher Description
Mercenaries, Dogs of War, a role-playing or miniatures game of late 20th century mercenaries. Rules include complete weapons lists, character generation, scenarios, maps, floor plans, which are excellent with or without a GM.
User Summary
A military-themed RPG co-authored by Carl Smith (of TSR and Pacesetter fame) and Jim McHone. This ziplocked game consists of two digest-sized rulebooks and a set of pull-out maps, charts, and tables.
Two supplements were later released. Code Name: Nova focused on Warsaw Pact forces and The OMEGA File was a role-playing adventure.
Mercenaries, Dogs of War, a role-playing or miniatures game of late 20th century mercenaries. Rules include complete weapons lists, character generation, scenarios, maps, floor plans, which are excellent with or without a GM.
User Summary
A military-themed RPG co-authored by Carl Smith (of TSR and Pacesetter fame) and Jim McHone. This ziplocked game consists of two digest-sized rulebooks and a set of pull-out maps, charts, and tables.
Two supplements were later released. Code Name: Nova focused on Warsaw Pact forces and The OMEGA File was a role-playing adventure.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-05-09 23:30:32.083