Scarab Lords (2002)

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Playtime: 40
Min. Age: 12
Number of Players: 2
Publisher: Fantasy Flight Games, Midgaard Games, Edge Entertainment, Nexus Editrice, Delta Vision Publishing, Ubik, Hobby World, Fantasy Shop
Designers: Reiner Knizia
Artists: Brian Schomburg, Tobias Mannewitz, Gregory Price, Marko Djurdjević, V. Shane Colclough, John Moriarty, Thomas Denmark
Mechanics: Area Majority / Influence, Hand Management
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The Age of the Locust is at hand. Foreboding shadows arise form the desert of endless storms. Dark magics stir in the silent streets, and words of ancient prophecy have come true; the Scarab Lords have come forth to wage war in the Heavens and on the Earth.

Set in a gorgeous fantasy Egypt, this clever card game depicts the battle of dominance between two mythical Scarab Lords. To win, power must be gained in the areas of religion, military, and economics. Powerful sorcerers, mythical beasts, epic monuments, and grand armies all play key roles in the Scarab Lords card game.

The non-collectible card game features two beautifully illustrated 30 card decks which players must customize to best fit their strategies.

—description from the publisher

Scarab Lords is a prequel to Minotaur Lords.

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ag.gameitem.lastUpdated: 2025-04-26 23:09:37.272