Pettersson und Findus Wie Findus zu Pettersson kam (2007)

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Playtime: 15
Min. Age: 5
Number of Players: 2 - 4
Publisher: KOSMOS
Designers: Unknown
Artists: Mirko Suzuki, Claus Stephan
Mechanics: Open Drafting, Memory
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Objective: be the first one gaining 6 cards in front of you
- acting by turns/drawing simultaneously -
2 x 15 cards (with 6 different images)forming a circle upon the table, visible are only 15; in the centre of the circle 6 cards (numbered 0 - 5) are placed, too.
Active player throws the die; the symbol shown on the die must be combined with a matching no. card (if 3 cards of with that kind of image are visible 00> take no. 3);
the first successful player gets 1 card; wrong => an already achieved card must be dropped.

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ag.gameitem.lastUpdated: 2025-05-03 07:17:45.627