Froggy Bazaar (2023)
Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
1 - 5
Verlag:
Pine Island Games
Spiel-Designer:
Jasper Burch
KÜnstler:
Unbekannt
Mechaniken:
Market,
Worker Placement, Different Worker Types
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Froggy merchants expand the floating market in this variable worker placement game. Catch flies, claim lily-pads, build hat stands, hat shops, and haberdasheries, and trade goods at the driftwood market.
In Froggy Bazaar players play the part of a froggy merchant. They take turns moving around the floating market. They claim lily-pads and construct various shops. As the market expands, player options increase.
The game board consists a central driftwood market tile, surrounded by 8 lily-pad tiles. In each turn players 1) move their frog, 2) take either one or both actions on the tile that they moved onto. This can be a range of actions from building a shop on a lily-pad tile, to collecting resources from shops, or upgrading shops.
Throughout the game players collect river rocks which they place in a felt bag. As players achieve objectives (build or upgrade shops, collect hats, visit every tile) they achieve objectives (and collect more river rocks). The game ends when a player achieves their fourth objective. The player with the most river rocks wins.
—description from the designer
In Froggy Bazaar players play the part of a froggy merchant. They take turns moving around the floating market. They claim lily-pads and construct various shops. As the market expands, player options increase.
The game board consists a central driftwood market tile, surrounded by 8 lily-pad tiles. In each turn players 1) move their frog, 2) take either one or both actions on the tile that they moved onto. This can be a range of actions from building a shop on a lily-pad tile, to collecting resources from shops, or upgrading shops.
Throughout the game players collect river rocks which they place in a felt bag. As players achieve objectives (build or upgrade shops, collect hats, visit every tile) they achieve objectives (and collect more river rocks). The game ends when a player achieves their fourth objective. The player with the most river rocks wins.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-26 00:59:36.481