Fischerspiel (1987)

Playtime: 45
Min. Age: 5
Number of Players:
2 - 6
Publisher:
Herder Spiele
Designers:
Richard Ulrich
Artists:
Petra Probst
Mechanics:
Roll / Spin and Move,
Cooperative Game
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Cooperative children's and family game for players 5 years and older. The game includes 2 more strategic variants.
The players work together to catch all the fish before the wind reaches strength 12. Players roll the special die and move their boats accordingly. Fish are caught by moving the required number of boats to adjacent spaces - bigger fish (2-4 points) require the corresponding number of boats; only small fish (value 1) can be caught by one boat alone. Rolling the wind symbol increases the strength of the wind by 1; bringing an even number of fish into the harbor reduces the strength of the wind by 1. Players win if all the fish are caught before the wind reaches strength 12.
Contents: 1 board, 1 special die (showing 1-4, star, wind symbol), 6 boats, 12 fish (1-4 points each), 12 wind markers.
The players work together to catch all the fish before the wind reaches strength 12. Players roll the special die and move their boats accordingly. Fish are caught by moving the required number of boats to adjacent spaces - bigger fish (2-4 points) require the corresponding number of boats; only small fish (value 1) can be caught by one boat alone. Rolling the wind symbol increases the strength of the wind by 1; bringing an even number of fish into the harbor reduces the strength of the wind by 1. Players win if all the fish are caught before the wind reaches strength 12.
Contents: 1 board, 1 special die (showing 1-4, star, wind symbol), 6 boats, 12 fish (1-4 points each), 12 wind markers.
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ag.gameitem.lastUpdated: 2025-04-26 17:39:36.253