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Air Force (1976)

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Playtime: 60
Min. Age: 12
Number of Players: 1 - 2
Publisher: The Avalon Hill Game Co, Hobby Japan, Battleline, Wargames Research Centre Ltd.
Designers: S. Craig Taylor
Artists: Joe DeMarco
Mechanics: Movement Points, Hexagon Grid, Paper-and-Pencil, Simulation, Action Queue, Dice Rolling, Modular Board, Simultaneous Action Selection, Scenario / Mission / Campaign Game, Grid Movement
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A tactical simulation of air combat over the Europe during WWII.

Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement is pre-plotted and then executed on the board simultaneously. Hits are determined based on relative facing, range and gunnery strength, and are rolled for on a CRT. Damage can be inflicted on any of a plane's various sections (wing, fuselage, engine, etc).

Rules are also included for air-to-ground combat. Victory conditions are set by each scenario.


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ag.gameitem.lastUpdated: 2025-05-09 11:00:03.644