Melees Gloriosus (1999)

Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
2
Verlag:
Melees Gloriosus
Spiel-Designer:
David P. Gundt
KÜnstler:
Unbekannt
Mechaniken:
Dice Rolling
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Melees Gloriosus is a set of miniature rules for conducting land, naval, and siege warfare in the age of antiquity (2500 BC - 500 AD according to this rule'set). The move toward an all-inclusive game system that deals with both land, sea, and siege warfare is a feature that sets it apart from other rule sets, which tend to focus on only one aspect.
Resolution of combat, morale, etc., is quick, and resolved using one or two 6-sided dice. Differentiation between troop equipment is scant (armored/unarmored), abandoned in favor of troop classifications. Somewhat controversially, the rules include mechanisms for indirect fire. The rules contain brief 3-4 line notes on the major armies of the era, but no actual army lists.
Resolution of combat, morale, etc., is quick, and resolved using one or two 6-sided dice. Differentiation between troop equipment is scant (armored/unarmored), abandoned in favor of troop classifications. Somewhat controversially, the rules include mechanisms for indirect fire. The rules contain brief 3-4 line notes on the major armies of the era, but no actual army lists.
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ag.gameitem.lastUpdated: 2025-05-03 07:07:30.391