Trouble (1965)

Playtime: 45
Min. Age: 4
Number of Players:
2 - 4
Publisher:
Winning Moves Games (USA),
ZagPlay,
Dedimi,
Peliko Oy,
Fundex,
Peter Pan Playthings,
Kohner Bros.,
Mountains China Co. Ltd.,
Falcon Games (I),
Nelospelit,
Goliath Games,
The Canadian Group,
Sambro,
Humbert & Brandt GmbH,
Grafix Travel Games,
Walt Disney Productions (Disney),
Cardinal,
Anker Play Products,
Nelostuote Oy,
Reflexshop,
Dourios,
Cookie Jar Entertainment,
Gabriel,
Pavilion,
Danawares,
Tiimari,
IRWIN Games,
Egmont Litas,
Milton Bradley,
Tactic,
(Unknown),
Feva (UK) Ltd.,
MB Giochi,
DreamWorks,
Hasbro,
Spear's Games,
Saenggak Plus Edu,
Pressman Toy Corp.,
Habano-Trisma S.A.,
Irwin Toy Ltd.,
Disney/Pixar,
Amuze,
Cayro, The Games
Designers:
Paul Kohner,
Fred Kroll,
Frank Kohner
Artists:
Peyo
Mechanics:
Roll / Spin and Move,
Race
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This is the game with the Pop-O-Matic dice roller. It's a simplified Pachisi variant in which only one die is rolled per turn.
The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane.
For advanced players, we suggest that when a piece gets bumped, it should only be bumped back to its START space, rather than to its HOME. Only when bumped from their START space are pieces sent HOME.
Travel Trouble uses the same mechanisms, but is on a smaller board with fewer spaces, so it plays more quickly.
The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane.
For advanced players, we suggest that when a piece gets bumped, it should only be bumped back to its START space, rather than to its HOME. Only when bumped from their START space are pieces sent HOME.
Travel Trouble uses the same mechanisms, but is on a smaller board with fewer spaces, so it plays more quickly.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-05-02 08:09:35.43