Juggernauts: Panzerkeil vs. ArtKor, Kursk 1943 (2016)

Playtime: 180
Min. Age: 10
Number of Players:
2 - 4
Publisher:
(Self-Published),
Banner Of War,
Kilovolt Design
Designers:
Lou Coatney
Artists:
Lou Coatney,
Robert Scott Coatney
Mechanics:
Push Your Luck,
Simulation,
Variable Phase Order,
Dice Rolling,
Hexagon Grid
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Description from the designer:
German korps, Russian army level ... generally. 31 German-Axis and 42 Russian units/pieces. Ferdinands, 503th and 505th Tiger Abs/Bns, 10th Panzer (Panther) Brigade. Panzerkeil panzerkorps formation statuses (unless/until they are Disrupted). 4 Russian Artillery Preparation Korps. No Retreat! and Pressed Attack options. 26+mis/42kms per hex. 10 5-day turns enabling Russian counter-offensive. For Panzerkeil formations possible post-DE second attack after tactical advance. Blitzkrieg/Proriv/Penetration movement phases.
For Kursk, quite fast and simple. Good 4-player game if larger map used.
Another of my free print-and-play games on Coatney History ... while it lasts - while *I* last - I am 70 now.
German korps, Russian army level ... generally. 31 German-Axis and 42 Russian units/pieces. Ferdinands, 503th and 505th Tiger Abs/Bns, 10th Panzer (Panther) Brigade. Panzerkeil panzerkorps formation statuses (unless/until they are Disrupted). 4 Russian Artillery Preparation Korps. No Retreat! and Pressed Attack options. 26+mis/42kms per hex. 10 5-day turns enabling Russian counter-offensive. For Panzerkeil formations possible post-DE second attack after tactical advance. Blitzkrieg/Proriv/Penetration movement phases.
For Kursk, quite fast and simple. Good 4-player game if larger map used.
Another of my free print-and-play games on Coatney History ... while it lasts - while *I* last - I am 70 now.
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ag.gameitem.lastUpdated: 2025-04-30 23:37:41.482