A Dog's Life (2001)

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Playtime: 90
Min. Age: 8
Number of Players: 2 - 6
Publisher: Descartes Editeur, Eurogames
Designers: Christophe Boelinger
Artists: David Cohen
Mechanics: Pick-up and Deliver, Area Movement, Simulation, Variable Player Powers, Action Points
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The object of the game is for a dog to locate four bones and carry them safely back to his home. Bones tend to be found in trash cans and are sometimes given as rewards for successfully delivering newspapers to various establishments. Players must also pay close attention to their bellies as their hunger level drops with each passing round. So, finding food is also a top priority.

Life on the streets is tough as not only must players search for food and bones, but they also must fend off rival dogs and that pesky dog catcher.

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ag.gameitem.lastUpdated: 2025-04-29 15:58:40.557