A Game of Thrones: The Card Game – Sacred Bonds (2008)

Playtime: 60
Min. Age: 12
Number of Players:
2 - 4
Publisher:
Heidelberger Spieleverlag,
Edge Entertainment,
Fantasy Flight Games,
Galápagos Jogos
Designers:
Christian T. Petersen,
Nate French,
Eric M. Lang
Artists:
Unknown
Mechanics:
Simultaneous Action Selection,
Variable Player Powers,
Hand Management,
Open Drafting
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Sacred Bonds is the third monthly installment of fixed cards for the "A Clash of Arms" cycle for A Game of Thrones: The Card Game, based on George R.R. Martin's bestselling Song of Ice and Fire saga. This Chapter Pack contains twenty different never-before-seen cards designed to augment existing decks and add variety to the A Game of Thrones metagame. (The first edition of this Chapter Pack included only one of each character card, while the second edition includes three copies of each card.)
The lone wolf dies, but the pack survives. With the realm in chaos, the leaders of the great Houses of Westeros are desperately searching for allies they can trust. Family honor, sacred oaths, and ties that are deeper than blood are invoked, because in Westeros, you are only as strong as those who watch your back.
"A Clash of Arms" cycle:
- The War of the Five Kings
- Ancient Enemies
- Sacred Bonds
- Epic Battles
- Battle of Ruby Ford
- Calling the Banners
The lone wolf dies, but the pack survives. With the realm in chaos, the leaders of the great Houses of Westeros are desperately searching for allies they can trust. Family honor, sacred oaths, and ties that are deeper than blood are invoked, because in Westeros, you are only as strong as those who watch your back.
"A Clash of Arms" cycle:
- The War of the Five Kings
- Ancient Enemies
- Sacred Bonds
- Epic Battles
- Battle of Ruby Ford
- Calling the Banners
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ag.gameitem.lastUpdated: 2025-04-30 06:58:09.351