Saprobiont (2012)

Playtime: 20
Min. Age: 10
Number of Players:
4
Publisher:
(Web published)
Designers:
Matthew Gatland,
James Hannam,
Carl de Visser,
Matt Buist
Artists:
Max Schulz,
Kerry Simpson
Mechanics:
Area Majority / Influence,
Variable Player Powers
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Created at Global Game Jam 2012
Emerging and adapting, newly formed life evolves on a decaying creature.
The goal in Saprobiont is to accumulate the most Biomass for your species to avoid extinction. Players earn Biomass by controlling Zones as well as by other species-specific means. The player with the most Biomass at the end of the game wins.
The species are:
The Swarm - Places tokens twice each turn. Gets a biomass bonus when controlling four or more zones.
The Shredder - Gets a Biomass bonus for killing enemies
The Canker - Placing tokens in a zone converts enemy tokens. Gains a Biomass bonus for of their tokens at end of the game.
The Ampulex - Placing in a zone, moves enemy tokens out forcing new conflict. Earn bonus biomass for tokens killed in this way.
Emerging and adapting, newly formed life evolves on a decaying creature.
The goal in Saprobiont is to accumulate the most Biomass for your species to avoid extinction. Players earn Biomass by controlling Zones as well as by other species-specific means. The player with the most Biomass at the end of the game wins.
The species are:
The Swarm - Places tokens twice each turn. Gets a biomass bonus when controlling four or more zones.
The Shredder - Gets a Biomass bonus for killing enemies
The Canker - Placing tokens in a zone converts enemy tokens. Gains a Biomass bonus for of their tokens at end of the game.
The Ampulex - Placing in a zone, moves enemy tokens out forcing new conflict. Earn bonus biomass for tokens killed in this way.
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ag.gameitem.lastUpdated: 2025-05-09 16:50:01.06