MechWarrior: Destiny (2020)

Playtime: 0
Min. Age: 14
Number of Players:
2 - 8
Publisher:
Catalyst Game Labs
Designers:
Unknown
Artists:
Marco Mazzoni,
Robert Atkinson,
Alyssa Menold,
Florian Mellies,
Bryn Barnard,
Alex Pascenko,
David Robert Hovey,
Alex Iglesias,
Mark Gibbons,
Víctor Manuel Leza Moreno,
Christopher Moeller,
Alexander Immerzeel,
Brent Chumley,
David R. Deitrick,
Tom Baxa,
Jason "Bandit" Adams,
Tony Szczudlo,
Doug Chaffee,
Chris Lewis,
Jim Nelson,
Klaus Scherwinski,
Mark Hayden,
Florian Stitz,
Tan Ho Sim,
Anthony Scroggins,
Jeff Laubenstein,
David Sondered,
Kevin McCann,
Franz Vohwinkel,
Sarah Lindstrom,
James Holloway (I),
Duane Loose,
David Allen Kerber
Mechanics:
Role Playing,
Narrative Choice / Paragraph,
Variable Phase Order,
Dice Rolling,
Paper-and-Pencil
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MechWarrior: Destiny is a new way to dive into the action-packed BattleTech universe. Based on the easy-to-learn Cue System, MechWarrior: Destiny is a narrative-focused role-playing experience that has all you need to grab some equipment, load your sidearm, and strap into a ’Mech, aerospace fighter, or tank to fight for what you believe in, be it honor, glory, or even the almighty C-Bill. Loads of characters, ’Mechs, and other military hardware make it easy to start trading fire on 31st-century battlefields in no time. MechWarrior: Destiny also includes rules for incorporating play in BattleTech’s Total Warfare and Alpha Strike games.
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ag.gameitem.lastUpdated: 2025-05-02 21:19:41.784