Middle-earth (1995)

Playtime: 90
Min. Age: 12
Number of Players:
1 - 5
Publisher:
Hexagonal,
Stratelibri,
Iron Crown Enterprises,
Queen Games,
999 Games,
Joc Internacional,
ACE Pelit Oy
Designers:
Coleman Charlton
Artists:
Ronald Shuey,
Rob Alexander,
Ron Spencer,
Darryl Elliott,
Nick Morawitz,
Eric David Anderson,
Randy Asplund-Faith,
Dameon Willich,
Donald G. Dennis,
Brad Williams,
April Lee,
Jason Hawkins,
Pete Fenlon,
Lori Dietrick,
Tom Simonton,
Randy Gallegos,
Melissa Benson,
Susan Van Camp,
Malcolm David Monette,
Pat Morrissey,
Derek Carbonneau,
Ken Meyer, Jr.,
Vincent Lujan,
Liz Danforth,
Gail McIntosh,
Storn Cook,
Quinton Hoover,
Jessica Ney,
Christina Wald,
Rebecca Guay-Mitchell,
Audrey Corman,
David G. Martin,
Steven Cavallo,
Jeff Reitz,
Pascal Yung,
Jo Hartwig,
Donato Giancola,
Tom Dow,
Jon Foster,
Doug Beekman,
Olivier Frot,
Kevin Ward,
Omar Rayyan,
Margaret Organ-Kean,
Steve Otis,
Angus McBride,
Stefano Baldo,
Heather Hudson,
Brian Snoddy,
Mark Poole,
Zina Saunders,
Doug Chaffee,
David R. Deitrick,
Angelo Montanini,
Ron Chironna
Mechanics:
Variable Player Powers,
Deck Construction,
Hand Management,
Area Movement,
Dice Rolling
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ICE's now-out-of-print CCG (they lost their license to produce Middle-Earth products in 1999). Players take the role of the Istari, or Wizards - most familiarly Gandalf, Saruman, and Radagast, but also Pallando and Alatar - in the struggle against Sauron in Middle-Earth. Each player competes to bring the greatest strength to bear against the Shadow, including Factions such as the Riders of Rohan or the Great Eagles, allies like Gwaihir or Shadowfax, items such as the lost Palantiri, Glamdring, or Narsil, and the completion of various quests - from the relatively straightforward rescue of prisoners through the involved Reforging of the Sword that was Broken, restoration of the White Tree to Minas Tirith, or the quest of quests, the destruction of the One Ring.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
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ag.gameitem.lastUpdated: 2025-05-02 05:49:24.339