Middle-earth (1995)

Playtime: 90
Min. Age: 12
Number of Players:
1 - 5
Publisher:
999 Games,
ACE Pelit Oy,
Joc Internacional,
Iron Crown Enterprises,
Hexagonal,
Queen Games,
Stratelibri
Designers:
Coleman Charlton
Artists:
Lori Dietrick,
Heather Hudson,
Tom Dow,
Jon Foster,
Omar Rayyan,
Randy Asplund-Faith,
Storn Cook,
Jeff Reitz,
Pascal Yung,
Gail McIntosh,
Doug Beekman,
Kevin Ward,
Liz Danforth,
Vincent Lujan,
David R. Deitrick,
Malcolm David Monette,
Jo Hartwig,
Susan Van Camp,
Steven Cavallo,
Christina Wald,
Ron Chironna,
Audrey Corman,
Ron Spencer,
Nick Morawitz,
Angelo Montanini,
April Lee,
David G. Martin,
Jason Hawkins,
Pete Fenlon,
Stefano Baldo,
Randy Gallegos,
Olivier Frot,
Doug Chaffee,
Dameon Willich,
Brad Williams,
Zina Saunders,
Derek Carbonneau,
Tom Simonton,
Melissa Benson,
Donald G. Dennis,
Quinton Hoover,
Jessica Ney,
Donato Giancola,
Angus McBride,
Ken Meyer, Jr.,
Rebecca Guay-Mitchell,
Rob Alexander,
Ronald Shuey,
Brian Snoddy,
Darryl Elliott,
Eric David Anderson,
Pat Morrissey,
Steve Otis,
Mark Poole,
Margaret Organ-Kean
Mechanics:
Deck Construction,
Variable Player Powers,
Area Movement,
Hand Management,
Dice Rolling
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ICE's now-out-of-print CCG (they lost their license to produce Middle-Earth products in 1999). Players take the role of the Istari, or Wizards - most familiarly Gandalf, Saruman, and Radagast, but also Pallando and Alatar - in the struggle against Sauron in Middle-Earth. Each player competes to bring the greatest strength to bear against the Shadow, including Factions such as the Riders of Rohan or the Great Eagles, allies like Gwaihir or Shadowfax, items such as the lost Palantiri, Glamdring, or Narsil, and the completion of various quests - from the relatively straightforward rescue of prisoners through the involved Reforging of the Sword that was Broken, restoration of the White Tree to Minas Tirith, or the quest of quests, the destruction of the One Ring.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
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ag.gameitem.lastUpdated: 2025-05-02 05:49:24.339