Apocrypha Adventure Card Game: Box Two – The Flesh (2018)

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Playtime: 60
Min. Age: 14
Number of Players: 1 - 6
Publisher: Lone Shark Games
Designers: Chad Brown, Paul Peterson, Gaby Weidling, Elisa Teague, Aviva Schecterson, Mike Selinker, Tanis O'Connor, Keith Richmond, Liz Spain
Artists: Carl Ellis, David Metzger, Natalie Bernard, Elisa Teague, Luke Green (II), Priscilla Kim, Kathryn Steele, Nate Taylor (II), Pete Venters, Nicholas Kay, Grzegorz Pedrycz, Jorge Ramos, Nate Abell, Jettila Lewis, Shane Tyree, J.R. Barker, Elliot Whiting, Alex Thomas, Jack Baker, Alex Mayo, Joshua Newton, Paul Canavan, Pixoloid Studios, Matt Stewart, Gaspar Gombos, Kristen Plescow, Nikolay Yeliseyev, Ramon Puasa, Jr., Ed Mattinian, Len Peralta, Ferenc Nothof, Lee Pfenninger, Brandon Perlow, Julio Bencid, Miroslav Petrov, Daria Rashevskaya, Alexander Gustafson, James Starr-King, Bruce Brenneise, Tawny Fritz, Alex Drummond, Liz Spain, Echo Chernik, Dhaniels Castillo, Mark Molnar, Eddie Smith, Skylar Woodies, Oscar Cafaro, Stéphane Wootha, Ernanda Souza, James Mosingo, Richard Burgess, Jacob Atienza, Ned Rogers, Jonny Hinkle (II), Luis Gama, Serg Souleiman, David Demaret, Kate Laird, Mike Vaillancourt, Daniel Alekow, Grant Griffin
Mechanics: Deck, Bag, and Pool Building, Cooperative Game, Hand Management, Variable Player Powers, Scenario / Mission / Campaign Game, Dice Rolling, Role Playing
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THE FLESH IS WILLING.

Rotting creatures pouring out from an oil well. Faeries on motorcycles and carnival rides. Flying drones marshalled by a monster made of clay and wires. Flesh-eating bacteria worming its way into your nervous system. Just another day on the edge of the apocalypse.

The Flesh is an expansion for the Apocrypha Adventure Card Game that can be played as a co-op card game for 1-6 players or a full roleplaying game with one player acting as a guide.

The Flesh contains four chapters, each containing cards that detail memories written by a legendary author. This box contains:

The Book of the Deathless, in which an oil town in frozen Alberta is invaded by the risen dead, with memories by Bruce R. Cordell.
The Book of the Fae, in which the faeries and bikers of the Wild Hunt roar across the American Midwest, with memories by Jerry “Tycho” Holkins.
The Book of the Golems, in which the tech hub of Seattle is overrun with drones and robots, with memories by Teeuwynn Woodruff.
The Book of the Physicians, in which the eastern seaboard is the test market for virulent designer diseases, with memories by Kris Straub.


—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-10 16:40:56.929