Dune CCG (1997)

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Spielzeit: 60
Mindestalter: 0
Spieleranzahl: 2 - 8
Verlag: Last Unicorn Games
Spiel-Designer: Owen Seyler, Matthew Colville
KÜnstler: Michael Apice, Anthony Hightower, Ted Naifeh, Don Hillsman II, Zak Plucinski, Paolo Parente, Larry Elmore, Frank Kelly Freas, Walter Velez, Corey Macourek, Mark Poole, Cortney Skinner, Doug Beekman, Stephen A. Daniele, Brian Durfee, David Fooden, John W. Pierard, Terry Pavlet, Mark Maxwell, Audrey Corman, Val Mayerik, Darryl Elliott, Christina Wald, Mark Zug, John Monteleone, Debbie Hughes, Ron Walotsky, Thomas Gianni, Alan Pollack, David Leri, Randy Asplund-Faith, Doug Chaffee, John Bridges
Mechaniken: Auction / Bidding, Victory Points as a Resource, Deck Construction
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A collectible card game (CCG) set in the Dune universe. Players are the heads of Minor Houses (sponsored by one of the familiar factions, e.g. Atreides) attempting to become a Great House and join the Landsraad. To win, a player must acquire both 10 spice and 10 favor. There are four types of combat (called rites); Duels and Battle which can gain a player favor, and Intrigue and Arbitration which gain a player Solaris (money). Spice can be acquired through card effects or bought from a limited supply.

Online Play


OCTGN - Direct Link
CCG Workshop (no longer available)


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ag.gameitem.lastUpdated: 2025-05-07 04:16:28.326