Tapestry (2019)

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Playtime: 120
Min. Age: 12
Number of Players: 1 - 5
Publisher: Maldito Games, Automa Factory, Ludofy Creative, 999 Games, Arclight Games, PHALANX, Albi, Delta Vision Publishing, Ghenos Games, Feuerland Spiele, Angry Lion Games, Matagot, Stonemaier Games, Surfin' Meeple, Lavka Games
Designers: Jamey Stegmaier
Artists: Andrew Bosley, Rom Brown
Mechanics: Map Addition, Variable Set-up, Open Drafting, Events, Income, Hexagon Grid, Solo / Solitaire Game, Square Grid, Hand Management, Area Majority / Influence, Contracts, Grid Coverage, Take That, Push Your Luck, Dice Rolling, Variable Player Powers, Tile Placement, Tech Trees / Tech Tracks, Once-Per-Game Abilities
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Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!

In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-07 04:00:57.65