Tix (2009)

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Spielzeit: 15
Mindestalter: 9
Spieleranzahl: 2
Verlag: Pancerola, SPLLN, (Self-Published)
Spiel-Designer: Martijn Althuizen
KÜnstler: Martijn Althuizen, Hubert Orlik-Grzesik
Mechaniken: Tile Placement, Square Grid, Grid Movement, Area Majority / Influence
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Tix is a combinatorial game for two players played on a 6 by 6 square grid.

In a turn players can either place a new cube or move one of their own cubes that is already on the board. Tix has 'active' and 'inactive' cubes. Only active cubes may be moved. Making cubes inactive is done by moving next to or passing an active cube.

Chaining turns is important when trying to win a round of Tix. If a cube that is moved is made inactive at its end position, the player is allowed to do an extra turn if he/she wants to. This means placing an extra cube, moving another cube or removing a cube from the board. But making an inactive cube active again is also an option (if there aren't any other cubes in its neighboring squares).

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ag.gameitem.lastUpdated: 2025-05-06 14:17:42.218