Gloomhaven: Second Edition (2025)

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Playtime: 120
Min. Age: 14
Number of Players: 1 - 4
Publisher: Cephalofair Games
Designers: Isaac Childres, Drew Penn, Dennis Vögele
Artists: Chris Lewis, Sarah Dahlinger, Mates Laurentiu, Francesca Baerald, Phan Tuan Dat, Paola Andreatta
Mechanics: Simultaneous Action Selection, Deck Construction, Once-Per-Game Abilities, Legacy Game, Tags, Modular Board, Variable Player Powers, Action Retrieval, Scenario / Mission / Campaign Game, Campaign / Battle Card Driven, Grid Movement, Role Playing, Solo / Solitaire Game, Hand Management, Card Play Conflict Resolution, Hexagon Grid, Action Queue, Cooperative Game, Communication Limits, Critical Hits and Failures
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Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers.

The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-08 04:48:59.928