Gloomhaven: Second Edition (2025)

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Playtime: 120
Min. Age: 14
Number of Players: 1 - 4
Publisher: Cephalofair Games
Designers: Dennis Vögele, Isaac Childres, Drew Penn
Artists: Phan Tuan Dat, Francesca Baerald, Paola Andreatta, Chris Lewis, Sarah Dahlinger, Mates Laurentiu
Mechanics: Critical Hits and Failures, Grid Movement, Cooperative Game, Tags, Communication Limits, Role Playing, Variable Player Powers, Once-Per-Game Abilities, Action Retrieval, Card Play Conflict Resolution, Legacy Game, Deck Construction, Action Queue, Modular Board, Scenario / Mission / Campaign Game, Hand Management, Simultaneous Action Selection, Hexagon Grid, Solo / Solitaire Game, Campaign / Battle Card Driven
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Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers.

The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-08 04:48:59.928