Ultimate Rivals: MYSTIC (2024)

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Playtime: 60
Min. Age: 12
Number of Players: 2 - 4
Publisher: Meepology
Designers: Shane "Bogue" Bogardus
Artists: Unknown
Mechanics: Critical Hits and Failures, Command Cards, Action Drafting, Chaining, Area Movement, Once-Per-Game Abilities, Resource to Move, Hand Management, Variable Player Powers, Player Elimination, Advantage Token, Dice Rolling, Different Dice Movement, Turn Order: Auction
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A streamlined, face pace video game like combat simulation 1v1 Tournament style system with quick attacks, instant defense, and "boost-able" combinations to deliver the final blow! Each player chooses one of FOUR available characters in the box. Set up is less than 1 minute. Players draw up to two cards in their hand of the unique 17 cards in their decks, flip the next card over, move their Mana meter up two if available, roll the BOOST die to determine if you have special options on your activation. Both reveal initiative. Lower initiative goes first, moves their standee towards or away from their opponent to set up minimum distances for the card they wish to perform, and plays a card in one of THREE levels from their hand. After performing a card from one of those levels and striking with PERCENTAGE dice, the defender may activate their defense card. Final Damage is determined. If one player drops their opponent to ZERO health. You win.

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ag.gameitem.lastUpdated: 2025-05-08 12:01:30.628