Capitals & Colonies (2024)
Playtime: 120
Min. Age: 12
Number of Players:
2 - 4
Publisher:
(Self-Published)
Designers:
Frederik Borck
Artists:
Unknown
Mechanics:
Modular Board,
Dice Rolling,
Market,
Action / Event
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A game about exploring and settling. Starting with a main island, the players start expanding over the whole board. Depending on which fraction is chosen, the city grows in different ways.
All islands offer different opportunities in form of fertilities. Growing the city offers more taxes which can provide more ships and armies to protect both, land and sea. This is useful because all resources and goods need to be transferred to the main island.
The bigger the city, the higher the demands of the inhabitants. Keeping the inhabitants happy, will unlock better event cards, which will be picked on every turn. If the happiness falls, the events will turn in a bad way. Trade between players and a non player trader supports all and gives even more chances to keep everyone happy.
Who ever builds all required houses and provide all requirements for 3 turns, wins.
—description from the designer
All islands offer different opportunities in form of fertilities. Growing the city offers more taxes which can provide more ships and armies to protect both, land and sea. This is useful because all resources and goods need to be transferred to the main island.
The bigger the city, the higher the demands of the inhabitants. Keeping the inhabitants happy, will unlock better event cards, which will be picked on every turn. If the happiness falls, the events will turn in a bad way. Trade between players and a non player trader supports all and gives even more chances to keep everyone happy.
Who ever builds all required houses and provide all requirements for 3 turns, wins.
—description from the designer
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-05-11 20:00:21.795