Jujo (2020)

Mindestalter: 8
Spieleranzahl: 2 - 5
Verlag: Locomotion Games LLC
Spiel-Designer: David Santiago
KÜnstler: Josh Huf
Mechaniken: Area Majority / Influence
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Jujo is a strategy/area control game for 2-5 players for ages 8+ that can be completed in 30-40 minutes. The object of the game is to keep your troops together while attacking opposing players. The player who obtains the most points through contiguous tiles wins. The game has a comic, marshal theme.
To start the game, each player shakes their respective game bags with the associated tiles, then randomly pulls out five tiles and places them on the side of the game board. These tiles will not be used in the game. The players can then place the remaining twenty tiles near the game board for use during the game.
The first player places any one of the twenty tiles in any of the squares, with the front side facing up. The next player follows, then the third and fourth players, who place tiles on the board until there is no space left. Players score points by having contiguous, numbered tiles of the same color. Two or more contiguous numbered tiles are called runs. Two or more numbered tiles must be touching, otherwise no points will be given. A player can have multiple runs.
There are several different ways to attack opposing players or to protect a player's troops. The use of offensive or defensive tactics makes the game interesting, and is central to the game's strategy.
The player who scores the most points at the end of the game wins. Points are tallied by adding up runs.
To start the game, each player shakes their respective game bags with the associated tiles, then randomly pulls out five tiles and places them on the side of the game board. These tiles will not be used in the game. The players can then place the remaining twenty tiles near the game board for use during the game.
The first player places any one of the twenty tiles in any of the squares, with the front side facing up. The next player follows, then the third and fourth players, who place tiles on the board until there is no space left. Players score points by having contiguous, numbered tiles of the same color. Two or more contiguous numbered tiles are called runs. Two or more numbered tiles must be touching, otherwise no points will be given. A player can have multiple runs.
There are several different ways to attack opposing players or to protect a player's troops. The use of offensive or defensive tactics makes the game interesting, and is central to the game's strategy.
The player who scores the most points at the end of the game wins. Points are tallied by adding up runs.
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ag.gameitem.lastUpdated: 2025-05-13 01:40:22.906